Matrix
EDTC 6320 – Cooperative Project
Project Description
Educational Technology is a field backed by rigorous standards with a very long history rooted in technological, historical developments, learning theory, and psychology. Our purpose is to describe the skill set and job opportunities.
AECT Standards Met
This project meets the following standards...
Standard 1: Content Knowledge
1.2, 1.5
Standard 2: Content Pedagogy
2.5
Standard 3: Learning Environments
3.1, 3.5
Standard 4: Professional Knowledge and Skills
4.1, 4.5
Standard 5: Research
5.1
EDTC 6321 – Instructional Design Project
Project Description
An instructional designer can use IU3 templates to create lessons on how to use Google Sheets wich includes a website that can be copied.
AECT Standards Met
This project meets the following standards...
Standard 1: Content Knowledge
1.1, 1.2
Standard 2: Content Pedagogy
2.1, 2.2, 2.4, 2.5
Standard 3: Learning Environments
3.1, 3.2, 3.5, 3.6
EDTC 6323 – Interactive Multimedia Object
Project Description
The learner will understand how to use conditional formatting in spreadsheets.
Teachers will apply conditional formatting to a Google Sheet based on grades of students and completed with all errors corrected.
AECT Standards Met
This project meets the following standards...
Standard 1: Content Knowledge
1.1, 1.2
Standard 2: Content Pedagogy
2.1, 2.2, 2.4, 2.5
Standard 3: Learning Environments
3.1, 3.2, 3.6
Standard 4: Professional Knowledge and Skills
4.4, 4.5
Standard 5: Research
5.1, 5.2, 5.3
EDTC 6325 – E-Learning Design Project
Project Description
Using Canvas, this e-learning course provides the opportunity for teachers to create a meaningful classroom website. That elegant website will include classroom content and student work with a personalized URL. Thus, it allows teachers to prepare for when they or students are out, similar to the COVID pandemic shutdown.
AECT Standards Met
This project meets the following standards...
Standard 1: Content Knowledge
1.1, 1.2, 1.3, 1.4, 1.5
Standard 2: Content Pedagogy
2.1, 2.2, 2.3, 2.4, 2.5
Standard 3: Learning Environments
3.1, 3.2, 3.3, 3.4, 3.5, 3.6
Standard 4: Professional Knowledge and Skills
4.1, 4.3, 4.4, 4.5
EDTC 6332 – Practicum Project
Project Description
Using Google Classroom, the Goal of this training is to manage an esports tournament bracket using Challonge for Super Smash Bros Ultimate.
This is important because the more people know how to run a tournament bracket, the more effective it will be for anyone to take over in case the esports coordinator is absent.
AECT Standards Met
This project meets the following standards...
Standard 1: Content Knowledge
1.1, 1.2, 1.3, 1.4, 1.5
Standard 2: Content Pedagogy
2.1, 2.2, 2.3, 2.4, 2.5
Standard 3: Learning Environments
3.1, 3.2, 3.3, 3.4, 3.5
Standard 4: Professional Knowledge and Skills
4.1, 4.2, 4.3, 4.4, 4.5
Standard 5: Research
5.3, 5.4